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<title>michaelmarcondes's CGPortoflio Gallery</title>
<link>http://michaelmarcondes.cgsociety.org/gallery/</link>
<description>michaelmarcondes's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Vespa Lamp</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/645666</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1214185360_small.jpg"><br><br>A project created entirely inside Cinema4D to demonstrate the internal Advance Render Engine.<br />
I end up not using displacement for the glass details, they are all modeled.]]>
	</description>
	<pubDate>Mon, 23 Jun 2008 01:42:42 +0000</pubDate>
	</item>
	<item>
	<title>Cherries</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574741</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198082336_small.jpg"><br><br>Food!! I love food!<br />
Specially fruits!<br />
I get hungry just by looking at this image! lol <br />
This is part of Volume 5 training from cmiVFX, the Ultimate Learning System for Cinema4D.<br />
The project was created to explain the usage of HDR in photorealistic rendering.<br />
Really good stuff!<br />
<br />
You can find more about this in my site www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 16:39:03 +0000</pubDate>
	</item>
	<item>
	<title>SmallPlane</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574738</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198081706_small.jpg"><br><br>My kid have this toy plane and he love that one!<br />
I thought that it would be a great piece to put in the content for Volume 5 training from cmiVFX, the Ultimate Learning System for Cinema4D.<br />
<br />
You can check more about this project in my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 16:28:38 +0000</pubDate>
	</item>
	<item>
	<title>Waiting Room</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574668</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198071500_small.jpg"><br><br>This Project is part of the Volume 5 training from cmiVFX, the Ultimate Learning System for Cinema4D.<br />
You can find more details on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 13:38:23 +0000</pubDate>
	</item>
	<item>
	<title>Rubber Ball</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574673</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198071783_small.jpg"><br><br>This image is part of the Volume 5 training from cmiVFX , the Ultimate Learning System for Cinema4D.<br />
The idea here was to blend perfectly the CG into a photography to enhance reality.<br />
<br />
You can check more about it on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 13:43:06 +0000</pubDate>
	</item>
	<item>
	<title>Shrooms</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574705</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198075414_small.jpg"><br><br>An amazing project to dig deep the material tricks from Cinema4D.<br />
This is part of Volume 3 training from cmiVFX, the Ultimate Learning System for Cinema4D.<br />
<br />
You can find more about it on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 14:43:37 +0000</pubDate>
	</item>
	<item>
	<title>MicHolder</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574707</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198075720_small.jpg"><br><br>This image is part of Volume 1 training from cmiVFX, the Ultimate Learning System for Cinema4D.<br />
<br />
You can check more on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 14:48:42 +0000</pubDate>
	</item>
	<item>
	<title>BigBullet</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574747</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198082741_small.jpg"><br><br>The Playboy image was part of a big pitch.<br />
Was really amazing to work on this.<br />
The result had to be sexy and with lots of style.<br />
The design had to be slick and strong.<br />
I guess the main challenge was to get the right look, clean and real.<br />
Everything played a big roll here, the model had to be accurate enough to reflect how it would look in reality and the light had to be simple and the layout was critical to show all of it in a smart way.<br />
You can find more about this project on my website www.marcondes]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 16:45:55 +0000</pubDate>
	</item>
	<item>
	<title>Playboy</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574722</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198079451_small.jpg"><br><br>The  Playboy image was part of a big pitch.<br />
Was really amazing to work on this.<br />
The result had to be sexy and with lots of style.<br />
The design had to be slick and strong.<br />
I guess the main challenge was to get the right look, clean and real.<br />
Everything played a big roll here, the model had to be accurate enough to reflect how it would look in reality and the light had to be simple and the layout was critical to show all of it in a smart way.<br />
<br />
You can find more about this project on my website www.marcondes.tv<br />
<br />
]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 15:50:54 +0000</pubDate>
	</item>
	<item>
	<title>Playboy</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574724</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198079559_small.jpg"><br><br>The  Playboy image was part of a big pitch.<br />
Was really amazing to work on this.<br />
The result had to be sexy and with lots of style.<br />
The design had to be slick and strong.<br />
I guess the main challenge was to get the right look, clean and real.<br />
Everything played a big roll here, the model had to be accurate enough to reflect how it would look in reality and the light had to be simple and the layout was critical to show all of it in a smart way.<br />
<br />
You can find more about this project on my website www.marcondes.tv<br />
<br />
]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 15:52:42 +0000</pubDate>
	</item>
	<item>
	<title>Playboy</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574727</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198079680_small.jpg"><br><br>The  Playboy image was part of a big pitch.<br />
Was really amazing to work on this.<br />
The result had to be sexy and with lots of style.<br />
The design had to be slick and strong.<br />
I guess the main challenge was to get the right look, clean and real.<br />
Everything played a big roll here, the model had to be accurate enough to reflect how it would look in reality and the light had to be simple and the layout was critical to show all of it in a smart way.<br />
<br />
You can find more about this project on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 15:54:48 +0000</pubDate>
	</item>
	<item>
	<title>Broken Cup</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574751</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198083436_small.jpg"><br><br>This image was really interesting to do.<br />
My goal here was to achieve a nice glass shader all perfect and all.<br />
But then I thought that maybe would be nice to break the glass a bit and add some metal sticks in it.<br />
Worked good at the end.<br />
It was like the metal stick broke the glass.<br />
]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 16:57:34 +0000</pubDate>
	</item>
	<item>
	<title>Cap</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574749</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198082953_small.jpg"><br><br>This was the development from the Hiball project.<br />
Some experiments with the plastic shader and the way the geometry behaves with it.<br />
<br />
You can find more about the experiments on my site www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 16:49:33 +0000</pubDate>
	</item>
	<item>
	<title>HiBall</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574708</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198075952_small.jpg"><br><br>An amazing work with pure glass energy!<br />
The goal here was to achieve a perfect bottle of glass with liquid inside.<br />
The challenge was to get the liquid and glass shaders looking right and to model all the necessary details with precision so the render look real.<br />
<br />
You can find more about this project in my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 14:52:40 +0000</pubDate>
	</item>
	<item>
	<title>Glass FLowers</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574692</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198074127_small.jpg"><br><br>This one was a very interesting project, the client wanted all glass flowers for a campaign of recycling glass.<br />
It was all rendered in yafray in blender.<br />
Really fun!<br />
<br />
You can find more about this project in my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 14:22:09 +0000</pubDate>
	</item>
	<item>
	<title>MechaHand</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574716</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198078291_small.jpg"><br><br>The MechaHand project was something really amazing to work on.<br />
Several techniques were applied on the model to achieve a believable look , something that could work in reality.<br />
All Mecha images were rendered using Fprime and modeled in Modo.<br />
You can find more stuff about it on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 15:31:48 +0000</pubDate>
	</item>
	<item>
	<title>Hat Town</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574662</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198070869_small.jpg"><br><br>This was a really interesting project because it had several different light conditions to be balanced and a very unusual perspective challenges.<br />
To control how light would affect the elements was crucial for the final result because the scene is very compact.<br />
<br />
You can check more details on my website www.marcondes.tv]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 13:27:53 +0000</pubDate>
	</item>
	<item>
	<title>Pills</title>
	<link>http://michaelmarcondes.cgsociety.org/gallery/574665</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/184335/184335_1198071086_small.jpg"><br><br>This was a really fun image to work with. The trick here was how to get the little balls perfectly set on top of each other.<br />
What I used was basically dynamics to place them inside  and then I had a perfect set of small balls inside the pill.<br />
Really fun!<br />
<br />
]]>
	</description>
	<pubDate>Wed, 19 Dec 2007 13:31:40 +0000</pubDate>
	</item>
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